Rust Dashboard36,787 playing

Contracts Oxide Production (28015)

Offline 174.91.200.182:28015 checked 15d ago

moddedoxide

Players now

0of 3
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#13,901

top 64%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:27 UTC15d ago 1 – running 1
Tue 13 Oct, 21:28 UTC15d ago 1 – 0.3 days 1
Sat 3 Oct, 04:34 UTC26d ago 1 held half 10.7 days 1
Thu 10 Sep, 03:56 UTC49d ago – – 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Contracts Oxide Production (28015) online, and how reliable is it?

The server is down at the moment. Its last sighting was 15 days 1 hours ago: Contracts Oxide Production (28015). Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Contracts Oxide Production (28015) run?

On Windows, Contracts Oxide Production (28015) runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Contracts Oxide Production (28015) located?

No region tag comes from Contracts Oxide Production (28015). Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 174.91.200.182:28015.

Lists

Which Rust Dashboard lists and filters include Contracts Oxide Production (28015)?

These Rust Dashboard lists include Contracts Oxide Production (28015): Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Contracts Oxide Production (28015) mean?

The game's server browser reads these tags from Contracts Oxide Production (28015): gmrust (Game mode): The game runs on standard Rust survival settings; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Contracts Oxide Production (28015)?

At the moment Contracts Oxide Production (28015) is offline; it last showed 15 days 1 hours ago.

How does Contracts Oxide Production (28015) rank against other Rust servers?

Ranked #13,901 on the last seven days of player hours, Contracts Oxide Production (28015) is in the top 64% of all ranked servers.

Reset times

What does wipe day look like on Contracts Oxide Production (28015)?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Contracts Oxide Production (28015)?

There is no next wipe to predict: Contracts Oxide Production (28015) wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 1 hours ago.

Map and rules

What are the rules and settings on Contracts Oxide Production (28015)?

The name of Contracts Oxide Production (28015) gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Contracts Oxide Production (28015) run?

A procedural map is what Contracts Oxide Production (28015) runs, generated by the game.

Connect

How do I join Contracts Oxide Production (28015)?

Type client.connect 174.91.200.182:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp3
Max players It holds 3 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.