Rust Dashboard37,607 playing

BrockMOD Test

Offline 174.62.135.59:28015 checked 1d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 03:00Tue 14:00players each hour · 48 hours · UTC

Rank

#15,353

top 69%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123403:0005:0007:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sat 10 OctTue 29 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:08 UTC18d ago 1 – running 0
Tue 29 Sep, 11:13 UTC29d ago 1 halved by day 2 11.2 days 0
Tue 22 Sep, 02:57 UTC36d ago 1 held half 7.3 days 0
Fri 18 Sep, 18:09 UTC40d ago 1 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    28/ 500
  2. 2
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    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    31/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    14/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    2/ 1000

Quick answers

from the figures on this page

Server

Is BrockMOD Test online, and how reliable is it?

We last saw BrockMOD Test 36 hours ago. It is offline at the moment. Over the last 7 full days, 135 of 168 hours were online: 80%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does BrockMOD Test run?

On Linux, BrockMOD Test runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.

Where is BrockMOD Test located?

The region code for BrockMOD Test is us5, and no region is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 174.62.135.59:28015.

Tags, lists

Which Rust Dashboard lists and filters include BrockMOD Test?

These Rust Dashboard lists include BrockMOD Test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on BrockMOD Test mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rus5 (Region code): us5 is the region code set here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from BrockMOD Test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is BrockMOD Test?

The last sighting of BrockMOD Test was 36 hours ago; it is offline right now. The mean over seven days is 0 players.

How does BrockMOD Test rank against other Rust servers?

Ranked #15,353 on the last seven days of player hours, BrockMOD Test is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on BrockMOD Test?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 4 hours after it began. Above half that peak until the next wipe: that held in 33% of recent wipes. In the other cases it dropped below half by day 1.5.

What is the wipe schedule on BrockMOD Test?

There is no next wipe to predict: BrockMOD Test wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 18 days 7 hours ago.

Rules

What are the rules and settings on BrockMOD Test?

No gather rate appears in the name of BrockMOD Test. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does BrockMOD Test run?

The map is procedural and the game generates it on BrockMOD Test.

Join

How do I join BrockMOD Test?

The console in Rust opens with F1, and client.connect 174.62.135.59:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$rus5
Region code us5 is the region code set here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.