Rust Dashboard98,236 playing

Castaway - Hub - Parkour/Events COD Style Zombies

Online 174.176.146.51:28415 checked 8m ago

moddedoxide

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:23 UTC27d ago 1 – running 0
Thu 1 Oct, 19:06 UTC FW27d ago 1 – 0.8 days 0
Tue 29 Sep, 13:30 UTC30d ago 3 halved by day 1 2.2 days 1
Sat 26 Sep, 16:42 UTC33d ago 3 held half 2.9 days 0
Mon 21 Sep, 23:46 UTC37d ago 0 – 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    152/ 500
  2. 2
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    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    184/ 225
  4. 4
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    98/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Castaway - Hub - Parkour/Events COD Style Zombies online, and how reliable is it?

Right now Castaway - Hub - Parkour/Events COD Style Zombies is running. The uptime it reports puts its last restart about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Castaway - Hub - Parkour/Events COD Style Zombies run?

Castaway - Hub - Parkour/Events COD Style Zombies runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Castaway - Hub - Parkour/Events COD Style Zombies located?

No region tag comes from Castaway - Hub - Parkour/Events COD Style Zombies. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 174.176.146.51:28415.

Does Castaway - Hub - Parkour/Events COD Style Zombies run smoothly?

Across the last 48 hours the average was 10 fps, with a floor of 10. Buildings, deployables and everything else added up to a peak of 5,033 entities. Memory use peaked at 974 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Castaway - Hub - Parkour/Events COD Style Zombies?

These Rust Dashboard lists include Castaway - Hub - Parkour/Events COD Style Zombies: Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Castaway - Hub - Parkour/Events COD Style Zombies mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Castaway - Hub - Parkour/Events COD Style Zombies as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Castaway - Hub - Parkour/Events COD Style Zombies?

0 players are playing on Castaway - Hub - Parkour/Events COD Style Zombies right now, out of 30 slots. Its average over the last seven days comes to 0 players.

How does Castaway - Hub - Parkour/Events COD Style Zombies rank against other Rust servers?

Ranked #15,341 on the last seven days of player hours, Castaway - Hub - Parkour/Events COD Style Zombies is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Castaway - Hub - Parkour/Events COD Style Zombies?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Castaway - Hub - Parkour/Events COD Style Zombies?

There is no next wipe to predict: Castaway - Hub - Parkour/Events COD Style Zombies wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

Rules

What are the rules and settings on Castaway - Hub - Parkour/Events COD Style Zombies?

No gather rate appears in the name of Castaway - Hub - Parkour/Events COD Style Zombies. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Castaway - Hub - Parkour/Events COD Style Zombies run?

The game generates the procedural map on Castaway - Hub - Parkour/Events COD Style Zombies, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Castaway HUB!.

Join

How do I join Castaway - Hub - Parkour/Events COD Style Zombies?

Type client.connect 174.176.146.51:28415 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.