Rust Dashboard99,275 playing

Flying Dutchman Rust

Offline 174.104.80.234:28015 checked 45d ago

moddedcarbon

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,143

no region published

7-day average

0

peak –

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    153/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    184/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    95/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
    240/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    349/ 350

Quick answers

from the figures on this page

About

Is Flying Dutchman Rust online, and how reliable is it?

Flying Dutchman Rust is not online right now, and 45 days 17 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Flying Dutchman Rust run?

Rust network protocol 2633 and build 163207 is running on Flying Dutchman Rust, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Flying Dutchman Rust located?

There is no region on Flying Dutchman Rust. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 174.104.80.234:28015.

Tags

Which Rust Dashboard lists and filters include Flying Dutchman Rust?

You'll find Flying Dutchman Rust on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Flying Dutchman Rust mean?

These are the tags Flying Dutchman Rust publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Flying Dutchman Rust?

The last sighting of Flying Dutchman Rust was 45 days 17 hours ago; it is offline right now.

How does Flying Dutchman Rust rank against other Rust servers?

Ranked #15,143 on the last seven days of player hours, Flying Dutchman Rust is in the top – of all ranked servers.

Wipe days

What is the wipe schedule on Flying Dutchman Rust?

Too few wipes are on record for Flying Dutchman Rust to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 54 days 17 hours ago.

Settings

What are the rules and settings on Flying Dutchman Rust?

No gather rate appears in the name of Flying Dutchman Rust. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Flying Dutchman Rust run?

A procedural map is what Flying Dutchman Rust runs, generated by the game.

Connect

How do I join Flying Dutchman Rust?

The console in Rust opens with F1, and client.connect 174.104.80.234:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.