Rust Dashboard88,321 playing

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 10m ago

duo monthly wipes vanillamoddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68% · #1496 in NA

7-day average

0

peak –

Last wipe

28d ago

monthly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is [NA] Joe the Tank's FFA Server [Monthly] online, and how reliable is it?

Right now [NA] Joe the Tank's FFA Server [Monthly] is running. About 15 days 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [NA] Joe the Tank's FFA Server [Monthly] run?

On Windows, [NA] Joe the Tank's FFA Server [Monthly] runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [NA] Joe the Tank's FFA Server [Monthly] located?

The NA tag is how [NA] Joe the Tank's FFA Server [Monthly] places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 174.103.128.57:28015 is where it lives.

Does [NA] Joe the Tank's FFA Server [Monthly] run smoothly?

Server fps averaged 159 over the last 48 hours and never dropped below 137. The world held as many as 68,661 entities, counting buildings, deployables and all the rest. It drew as much as 6,701 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include [NA] Joe the Tank's FFA Server [Monthly]?

You'll find [NA] Joe the Tank's FFA Server [Monthly] on these themed lists at Rust Dashboard: Duo Rust servers, live now, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

What do the server tags on [NA] Joe the Tank's FFA Server [Monthly] mean?

These are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams top out at 2; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] has 0 of its 50 slots filled at the moment. The mean over seven days is 0 players.

How does [NA] Joe the Tank's FFA Server [Monthly] rank against other Rust servers?

[NA] Joe the Tank's FFA Server [Monthly] holds #15,268 for player hours across seven days, #1,496 in North America, in the top 68% of all ranked servers. Among servers of the duo type, it sits at #366.

Wipe schedule

What does wipe day look like on [NA] Joe the Tank's FFA Server [Monthly]?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on [NA] Joe the Tank's FFA Server [Monthly]?

The only wipe on [NA] Joe the Tank's FFA Server [Monthly] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 28 days ago the current world was made. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on [NA] Joe the Tank's FFA Server [Monthly]?

The name of [NA] Joe the Tank's FFA Server [Monthly] gives no gather rate. 2 players is the most a group can hold (duo). survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does [NA] Joe the Tank's FFA Server [Monthly] run?

[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [NA] Joe the Tank's FFA Server [Monthly]?

The console in Rust opens with F1, and client.connect 174.103.128.57:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players The server has 50 slots.
ts2
Group limit Teams top out at 2.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.