Rust Dashboard89,289 playing

Carters fat Potato

Online 173.245.130.92:28015 checked 3h ago

moddedoxide

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#9,419

top 43%

7-day average

0

peak 2

Last wipe

17h ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.511.5221:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 02:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 02:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:43 UTC12d ago 4 – running 1
Wed 14 Oct, 21:48 UTC13d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    205/ 500
  2. 2
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    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    183/ 225
  4. 4
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    126/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Carters fat Potato online, and how reliable is it?

Carters fat Potato is up and taking players now. The uptime it reports puts its last restart about 13 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 27 September 2026.

Which version of Rust does Carters fat Potato run?

Carters fat Potato runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Carters fat Potato located?

No region is published by Carters fat Potato. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 173.245.130.92:28015.

Does Carters fat Potato run smoothly?

Server fps averaged 121 over the last 48 hours and never dropped below 36. The world held as many as 66,009 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,531 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Carters fat Potato?

The Rust Dashboard lists that carry Carters fat Potato are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Carters fat Potato mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): 30 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Carters fat Potato as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Carters fat Potato?

Carters fat Potato has 0 of its 30 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 04:00 UTC, averaging 2 players.

How does Carters fat Potato rank against other Rust servers?

Ranked #9,419 on the last seven days of player hours, Carters fat Potato is in the top 43% of all ranked servers.

Wipe days

What does wipe day look like on Carters fat Potato?

At their busiest, its recent wipes drew 3 players on average. 26 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Carters fat Potato?

The record holds too few of Carters fat Potato's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 hours ago the current world was made.

Settings

What are the rules and settings on Carters fat Potato?

The name of Carters fat Potato gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Carters fat Potato run?

Carters fat Potato runs a procedural map of size 3,500 with seed 1912063776, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Carters fat Potato?

Type client.connect 173.245.130.92:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp30
Max players 30 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.