Rust Dashboard55,754 playing

BeanTownPlus

Online 173.240.145.198:9000 checked 7m ago

vanillapve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 11:00Thu 09:00players each hour · 48 hours · UTC

Rank

#5,259

top 24%

7-day average

0

peak 2

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
    13/ 200
  2. 2
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
    22/ 200
  3. 3
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
    2/ 200
  4. 4 5/ 150
  5. 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
    28/ 200
  6. 6
    [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
    7/ 100

Quick answers

from the figures on this page

Server details

Is BeanTownPlus online, and how reliable is it?

Right now BeanTownPlus is running. About 6 days 6 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 20 October 2026.

Which version of Rust does BeanTownPlus run?

Rust network protocol 2635 and build 168909 is running on BeanTownPlus, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is BeanTownPlus located?

There is no region on BeanTownPlus. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 173.240.145.198:9000 is where it lives.

Does BeanTownPlus run smoothly?

Server fps averaged 225 over the last 48 hours and never dropped below 189. Buildings, deployables and everything else added up to a peak of 49,076 entities. At its highest, it took 2,606 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include BeanTownPlus?

These Rust Dashboard lists include BeanTownPlus: Best Rust community servers, Rust PvE servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BeanTownPlus mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world is the danger from BeanTownPlus as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is BeanTownPlus?

0 players are playing on BeanTownPlus right now, out of 40 slots. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.

How does BeanTownPlus rank against other Rust servers?

Ranked #5,259 on the last seven days of player hours, BeanTownPlus is in the top 24% of all ranked servers.

Reset times

What is the wipe schedule on BeanTownPlus?

BeanTownPlus has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 13 hours ago.

Settings

What are the rules and settings on BeanTownPlus?

No gather rate appears in the name of BeanTownPlus. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. You will find it under Community in the server browser. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does BeanTownPlus run?

The game generates the procedural map on BeanTownPlus, size 3,000 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join BeanTownPlus?

Type client.connect 173.240.145.198:9000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.