Rust Dashboard97,865 playing

Wait...What? |Raid Bases and QOL Mods

Online 173.225.104.218:28080 checked 9m ago

moddedoxide

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

2% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#4,787

top 21%

7-day average

0

peak 3

Last wipe

27d ago

no schedule published

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:46 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    153/ 500
  2. 2
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    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    185/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is Wait...What? |Raid Bases and QOL Mods online, and how reliable is it?

Players can join Wait...What? |Raid Bases and QOL Mods: it is online. Its reported uptime points to a restart roughly 7 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Wait...What? |Raid Bases and QOL Mods run?

Rust network protocol 2635 and build 168909 is running on Wait...What? |Raid Bases and QOL Mods, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Wait...What? |Raid Bases and QOL Mods located?

No region tag comes from Wait...What? |Raid Bases and QOL Mods. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 173.225.104.218:28080.

Does Wait...What? |Raid Bases and QOL Mods run smoothly?

Across the last 48 hours the average was 84 fps, with a floor of 62. The world held as many as 120,306 entities, counting buildings, deployables and all the rest. At its highest, it took 3,451 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Wait...What? |Raid Bases and QOL Mods?

These Rust Dashboard lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Wait...What? |Raid Bases and QOL Mods mean?

These are the tags Wait...What? |Raid Bases and QOL Mods publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Wait...What? |Raid Bases and QOL Mods?

As things stand, 1 players are on Wait...What? |Raid Bases and QOL Mods, which holds 50 slots. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

How does Wait...What? |Raid Bases and QOL Mods rank against other Rust servers?

Ranked #4,787 on the last seven days of player hours, Wait...What? |Raid Bases and QOL Mods is in the top 21% of all ranked servers.

Wipe days

What does wipe day look like on Wait...What? |Raid Bases and QOL Mods?

Its recent wipes averaged a peak of 9 players. On the latest wipe, 28 hours passed before the crowd peaked.

What is the wipe schedule on Wait...What? |Raid Bases and QOL Mods?

Once a month Wait...What? |Raid Bases and QOL Mods wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 18 hours ago.

Rules

What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?

You will not find a gather rate in the name of Wait...What? |Raid Bases and QOL Mods. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Wait...What? |Raid Bases and QOL Mods run?

The game generates the procedural map on Wait...What? |Raid Bases and QOL Mods, size 4,050 with seed 1501002809. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Wait...What? |Raid Bases and QOL Mods?

Type client.connect 173.225.104.218:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.