Rust Dashboard32,508 playing

My Rust server | Powered by AMP

Offline 173.171.5.27:28017 checked 12h ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 05:00Wed 16:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123405:0012:0019:0002:0009:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 24 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:42 UTC34d ago 0 – running 0
Tue 15 Sep, 19:10 UTC43d ago 0 – 8.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
    147/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    125/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
    18/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    13/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    38/ 200

Quick answers

from the figures on this page

About

Is My Rust server | Powered by AMP online, and how reliable is it?

We last saw My Rust server | Powered by AMP 12 hours ago. It is offline at the moment. It was online 62% of the last 7 full days, which is 105 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 169170 is running on My Rust server | Powered by AMP, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 173.171.5.27:28017.

Tags

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

The Rust Dashboard lists that carry My Rust server | Powered by AMP are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs169170 (Build): The game build is 169170; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is My Rust server | Powered by AMP?

At the moment My Rust server | Powered by AMP is offline; it last showed 12 hours ago. The seven-day average for this server is 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on My Rust server | Powered by AMP?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 34 days 11 hours ago.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does My Rust server | Powered by AMP run?

The map is procedural and the game generates it on My Rust server | Powered by AMP.

How to join

How do I join My Rust server | Powered by AMP?

Type client.connect 173.171.5.27:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs169170
Build The game build is 169170.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.