Rust Dashboard34,939 playing

The Rust Experiment

Online 173.170.243.109:28015 checked 8m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 04:00Thu 01:00players each hour · 48 hours · UTC

Rank

#5,452

top 24%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    158/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    101/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    16/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    12/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    17/ 200

Quick answers

from the figures on this page

Server

Is The Rust Experiment online, and how reliable is it?

The Rust Experiment is up and taking players now. The uptime it reports puts its last restart about 8 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does The Rust Experiment run?

Rust network protocol 2635 and build 168909 is running on The Rust Experiment, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is The Rust Experiment located?

No region tag comes from The Rust Experiment. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 173.170.243.109:28015.

Does The Rust Experiment run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 66,336 entities. At its highest, it took 1,991 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include The Rust Experiment?

These Rust Dashboard lists include The Rust Experiment: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on The Rust Experiment mean?

The game's server browser reads these tags from The Rust Experiment: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is The Rust Experiment?

The Rust Experiment has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does The Rust Experiment rank against other Rust servers?

Ranked #5,452 on the last seven days of player hours, The Rust Experiment is in the top 24% of all ranked servers.

Wipe days

What does wipe day look like on The Rust Experiment?

At their busiest, its recent wipes drew 2 players on average. 26 hours into the latest wipe the crowd peaked.

What is the wipe schedule on The Rust Experiment?

Too few wipes are on record for The Rust Experiment to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 2 hours ago.

Rules

What are the rules and settings on The Rust Experiment?

The name of The Rust Experiment gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does The Rust Experiment run?

The game generates the procedural map on The Rust Experiment, size 3,500 with seed 609568408. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join The Rust Experiment?

The console in Rust opens with F1, and client.connect 173.170.243.109:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.