Rust Dashboard45,345 playing

HyperNode | Rust Development Server

Offline 172.96.160.200:7730 checked 23d ago

moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,962

top 71%

7-day average

0

peak –

Last wipe

52d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:50 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    105/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    149/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    46/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    18/ 1000

Quick answers

from the figures on this page

About

Is HyperNode | Rust Development Server online, and how reliable is it?

HyperNode | Rust Development Server is not online right now, and 23 days 18 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does HyperNode | Rust Development Server run?

Rust network protocol 2633 and build 165217 is running on HyperNode | Rust Development Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is HyperNode | Rust Development Server located?

There is no region on HyperNode | Rust Development Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 172.96.160.200:7730 is where it lives.

Tags

Which Rust Dashboard lists and filters include HyperNode | Rust Development Server?

You'll find HyperNode | Rust Development Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on HyperNode | Rust Development Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts10 (Group limit): 10 is the most you can have per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from HyperNode | Rust Development Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is HyperNode | Rust Development Server?

At the moment HyperNode | Rust Development Server is offline; it last showed 23 days 18 hours ago.

How does HyperNode | Rust Development Server rank against other Rust servers?

Player hours over seven days put HyperNode | Rust Development Server at #15,962, in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on HyperNode | Rust Development Server?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on HyperNode | Rust Development Server?

The record holds too few of HyperNode | Rust Development Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 7 hours ago the current world was made.

Settings

What are the rules and settings on HyperNode | Rust Development Server?

You will not find a gather rate in the name of HyperNode | Rust Development Server. 10 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does HyperNode | Rust Development Server run?

The game generates the procedural map on HyperNode | Rust Development Server, size 3,500 with seed 123456789. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join HyperNode | Rust Development Server?

The console in Rust opens with F1, and client.connect 172.96.160.200:7730 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://hypernode.gg/ is where its website lives.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players The server has 40 slots.
ts10
Group limit 10 is the most you can have per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.