DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 173/ 500
- 2 125/ 100
- 3 81/ 700
- 4 20/ 200
- 5 24/ 1000
- 6 260/ 700
Quick answers
from the figures on this pageAbout
Is DiggyTown - Solo-Duo-Trio-Quad online, and how reliable is it?
Players can join DiggyTown - Solo-Duo-Trio-Quad: it is online. Its reported uptime points to a restart roughly 22 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 10 October 2026.
Which version of Rust does DiggyTown - Solo-Duo-Trio-Quad run?
DiggyTown - Solo-Duo-Trio-Quad runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is DiggyTown - Solo-Duo-Trio-Quad located?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 172.240.47.243:25619.
Does DiggyTown - Solo-Duo-Trio-Quad run smoothly?
Across the last 48 hours the average was 212 fps, with a floor of 143. Buildings, deployables and everything else added up to a peak of 89,943 entities. Memory use peaked at 3,289 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include DiggyTown - Solo-Duo-Trio-Quad?
These Rust Dashboard lists include DiggyTown - Solo-Duo-Trio-Quad: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DiggyTown - Solo-Duo-Trio-Quad mean?
These are the tags DiggyTown - Solo-Duo-Trio-Quad publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad has 0 of its 60 slots filled at the moment. The seven-day average for this server is 0 players.
How does DiggyTown - Solo-Duo-Trio-Quad rank against other Rust servers?
Player hours over seven days put DiggyTown - Solo-Duo-Trio-Quad at #15,326, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 15 hours ago.
Rules
What are the rules and settings on DiggyTown - Solo-Duo-Trio-Quad?
No gather rate appears in the name of DiggyTown - Solo-Duo-Trio-Quad. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does DiggyTown - Solo-Duo-Trio-Quad run?
The game generates the procedural map on DiggyTown - Solo-Duo-Trio-Quad, size 4,000 with seed 1515203761. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join DiggyTown - Solo-Duo-Trio-Quad?
Type client.connect 172.240.47.243:25619 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.