Mark VI Vanilla
Offline 172.240.236.94:21531 checked 26d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 143/ 500
- 2 122/ 100
- 3 184/ 225
- 4 78/ 700
- 5 7/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageServer details
Is Mark VI Vanilla online, and how reliable is it?
The server is down at the moment. Its last sighting was 26 days 5 hours ago: Mark VI Vanilla. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Mark VI Vanilla run?
On Linux, Mark VI Vanilla runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.
Where is Mark VI Vanilla located?
No region tag comes from Mark VI Vanilla. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 172.240.236.94:21531 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Mark VI Vanilla?
These Rust Dashboard lists include Mark VI Vanilla: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mark VI Vanilla mean?
These are the tags Mark VI Vanilla publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Mark VI Vanilla?
At the moment Mark VI Vanilla is offline; it last showed 26 days 5 hours ago.
How does Mark VI Vanilla rank against other Rust servers?
Ranked #15,973 on the last seven days of player hours, Mark VI Vanilla is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Mark VI Vanilla?
Mark VI Vanilla has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 50 days 11 hours ago the current world was made.
Settings
What are the rules and settings on Mark VI Vanilla?
You will not find a gather rate in the name of Mark VI Vanilla. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Mark VI Vanilla run?
The game generates the procedural map on Mark VI Vanilla, size 4,250 with seed 1. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Mark VI Vanilla?
The console in Rust opens with F1, and client.connect 172.240.236.94:21531 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.