Rust Dashboard55,754 playing

Mark VI Vanilla

Offline 172.240.236.94:21531 checked 26d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,973

top 70%

7-day average

0

peak –

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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    78/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Mark VI Vanilla online, and how reliable is it?

The server is down at the moment. Its last sighting was 26 days 5 hours ago: Mark VI Vanilla. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Mark VI Vanilla run?

On Linux, Mark VI Vanilla runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is Mark VI Vanilla located?

No region tag comes from Mark VI Vanilla. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 172.240.236.94:21531 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Mark VI Vanilla?

These Rust Dashboard lists include Mark VI Vanilla: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mark VI Vanilla mean?

These are the tags Mark VI Vanilla publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Mark VI Vanilla?

At the moment Mark VI Vanilla is offline; it last showed 26 days 5 hours ago.

How does Mark VI Vanilla rank against other Rust servers?

Ranked #15,973 on the last seven days of player hours, Mark VI Vanilla is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Mark VI Vanilla?

Mark VI Vanilla has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 50 days 11 hours ago the current world was made.

Settings

What are the rules and settings on Mark VI Vanilla?

You will not find a gather rate in the name of Mark VI Vanilla. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Mark VI Vanilla run?

The game generates the procedural map on Mark VI Vanilla, size 4,250 with seed 1. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Mark VI Vanilla?

The console in Rust opens with F1, and client.connect 172.240.236.94:21531 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.