Rust Dashboard72,000 playing

Infected PvE 3x | Zombies | Custom Vehicles | Events

Online NA 172.240.109.172:25578 checked 7m ago

3x monthly wipes moddedoxidepve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
4

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#3,947

top 18% · #658 in NA

7-day average

1

peak 4

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

3.2 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW27d ago 3 – running 0
Mon 28 Sep, 12:42 UTC31d ago 4 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    5/ 50
  2. 2
    [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|NA · groups of 12+ · 3x · monthly · 4 on average
    1/ 50
  3. 3
    Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 56 on average
    42/ 100
  4. 4
    [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average
    1/ 100
  5. 5
    GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average
    2/ 100
  6. 6
    [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average
    1/ 65

Quick answers

from the figures on this page

Server details

Is Infected PvE 3x | Zombies | Custom Vehicles | Events online, and how reliable is it?

Infected PvE 3x | Zombies | Custom Vehicles | Events is up and taking players now. About 7 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Infected PvE 3x | Zombies | Custom Vehicles | Events run?

Infected PvE 3x | Zombies | Custom Vehicles | Events runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Infected PvE 3x | Zombies | Custom Vehicles | Events located?

In North America, Infected PvE 3x | Zombies | Custom Vehicles | Events lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 172.240.109.172:25578.

Does Infected PvE 3x | Zombies | Custom Vehicles | Events run smoothly?

Across the last 48 hours the average was 100 fps, with a floor of 79. At its highest the count reached 111,682 entities: buildings, deployables and the rest. It drew as much as 4,105 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Infected PvE 3x | Zombies | Custom Vehicles | Events?

You'll find Infected PvE 3x | Zombies | Custom Vehicles | Events on these themed lists at Rust Dashboard: 3x Rust servers, live, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

What do the server tags on Infected PvE 3x | Zombies | Custom Vehicles | Events mean?

These are the tags Infected PvE 3x | Zombies | Custom Vehicles | Events publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Infected PvE 3x | Zombies | Custom Vehicles | Events?

As things stand, 0 players are on Infected PvE 3x | Zombies | Custom Vehicles | Events, which holds 40 slots. Averaged across the last seven days: 1 players, peaking at 4. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 2 players.

How does Infected PvE 3x | Zombies | Custom Vehicles | Events rank against other Rust servers?

Infected PvE 3x | Zombies | Custom Vehicles | Events holds #3,947 for player hours across seven days, #658 in North America, in the top 18% of all ranked servers.

Wipe schedule

What does wipe day look like on Infected PvE 3x | Zombies | Custom Vehicles | Events?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 3 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Infected PvE 3x | Zombies | Custom Vehicles | Events?

Wipes come once a month on Infected PvE 3x | Zombies | Custom Vehicles | Events, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 19 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on Infected PvE 3x | Zombies | Custom Vehicles | Events?

The name of Infected PvE 3x | Zombies | Custom Vehicles | Events carries a 3x gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Infected PvE 3x | Zombies | Custom Vehicles | Events run?

The game generates the procedural map on Infected PvE 3x | Zombies | Custom Vehicles | Events, size 4,096 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

How to join

How do I join Infected PvE 3x | Zombies | Custom Vehicles | Events?

Type client.connect 172.240.109.172:25578 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://infectedpve.craftingstore.net/ is where its website lives.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players 40 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.