Rust Dashboard46,616 playing

Carbon Plugin Dev

Offline 172.105.105.17:28015 checked 9d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,306

top 70%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:00 UTC10d ago 0 – running 0
Wed 14 Oct, 05:44 UTC15d ago 0 – 5 days 0
Fri 2 Oct, 18:56 UTC26d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Carbon Plugin Dev online, and how reliable is it?

Carbon Plugin Dev is not online right now, and 9 days 15 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 2 October 2026.

Which version of Rust does Carbon Plugin Dev run?

Rust network protocol 2634 and build 167781 is running on Carbon Plugin Dev, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Carbon Plugin Dev located?

No region is published by Carbon Plugin Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 172.105.105.17:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Carbon Plugin Dev?

The Rust Dashboard lists that carry Carbon Plugin Dev are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Carbon Plugin Dev mean?

The game's server browser reads these tags from Carbon Plugin Dev: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Carbon Plugin Dev?

At the moment Carbon Plugin Dev is offline; it last showed 9 days 15 hours ago.

How does Carbon Plugin Dev rank against other Rust servers?

Player hours over seven days put Carbon Plugin Dev at #15,306, in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on Carbon Plugin Dev?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Carbon Plugin Dev?

There is no next wipe to predict: Carbon Plugin Dev wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 3 hours ago.

Rules

What are the rules and settings on Carbon Plugin Dev?

The name of Carbon Plugin Dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Carbon Plugin Dev run?

The game generates the map on Carbon Plugin Dev, which is procedural.

Join

How do I join Carbon Plugin Dev?

The console in Rust opens with F1, and client.connect 172.105.105.17:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.