Carbon Plugin Dev
Offline 172.105.105.17:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:00 UTC10d ago | 0 | – | running | 0 |
| Wed 14 Oct, 05:44 UTC15d ago | 0 | – | 5 days | 0 |
| Fri 2 Oct, 18:56 UTC26d ago | 0 | – | 11.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 106/ 500
- 2 132/ 100
- 3 163/ 225
- 4 50/ 700
- 5 5/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer
Is Carbon Plugin Dev online, and how reliable is it?
Carbon Plugin Dev is not online right now, and 9 days 15 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 2 October 2026.
Which version of Rust does Carbon Plugin Dev run?
Rust network protocol 2634 and build 167781 is running on Carbon Plugin Dev, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Carbon Plugin Dev located?
No region is published by Carbon Plugin Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 172.105.105.17:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Carbon Plugin Dev?
The Rust Dashboard lists that carry Carbon Plugin Dev are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Carbon Plugin Dev mean?
The game's server browser reads these tags from Carbon Plugin Dev: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Carbon Plugin Dev?
At the moment Carbon Plugin Dev is offline; it last showed 9 days 15 hours ago.
How does Carbon Plugin Dev rank against other Rust servers?
Player hours over seven days put Carbon Plugin Dev at #15,306, in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on Carbon Plugin Dev?
Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Carbon Plugin Dev?
There is no next wipe to predict: Carbon Plugin Dev wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 3 hours ago.
Rules
What are the rules and settings on Carbon Plugin Dev?
The name of Carbon Plugin Dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Carbon Plugin Dev run?
The game generates the map on Carbon Plugin Dev, which is procedural.
Join
How do I join Carbon Plugin Dev?
The console in Rust opens with F1, and client.connect 172.105.105.17:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.