ServerHub Test
Offline 171.88.110.30:28015 checked 31d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 108/ 500
- 2 132/ 100
- 3 114/ 225
- 4 90/ 700
- 5 28/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer details
Is ServerHub Test online, and how reliable is it?
We last saw ServerHub Test 31 days 17 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 24 September 2026.
Which version of Rust does ServerHub Test run?
Rust network protocol 2633 and build 163207 is running on ServerHub Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is ServerHub Test located?
No region is published by ServerHub Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 171.88.110.30:28015.
Tags
Which Rust Dashboard lists and filters include ServerHub Test?
You'll find ServerHub Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
These are the tags ServerHub Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163207 (Build): This one runs game build 163207; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is ServerHub Test?
At the moment ServerHub Test is offline; it last showed 31 days 17 hours ago.
How does ServerHub Test rank against other Rust servers?
Ranked #16,915 on the last seven days of player hours, ServerHub Test is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerHub Test?
ServerHub Test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 15 hours ago the current world was made.
Settings
What are the rules and settings on ServerHub Test?
The name of ServerHub Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does ServerHub Test run?
The map is procedural and the game generates it on ServerHub Test.
How to join
How do I join ServerHub Test?
The console in Rust opens with F1, and client.connect 171.88.110.30:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.