Rust Dashboard64,636 playing

Rust Custom Map Test

Offline 171.229.218.49:28015 checked 1d ago

moddedoxide

Players now

0of 3
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 15:00Tue 17:00players each hour · 48 hours · UTC

Rank

#11,170

top 50%

7-day average

1

peak 2

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.511.5215:0016:0017:00Wiped Tue 27 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:47 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Rust Custom Map Test online, and how reliable is it?

We last saw Rust Custom Map Test 42 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 57 minutes ago. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. The first time Rust Dashboard recorded it was 27 October 2026.

Which version of Rust does Rust Custom Map Test run?

Rust Custom Map Test runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Custom Map Test located?

No region is published by Rust Custom Map Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 171.229.218.49:28015.

Does Rust Custom Map Test run smoothly?

Server fps averaged 196 over the last 48 hours and never dropped below 196. The world held as many as 84,465 entities, counting buildings, deployables and all the rest. It drew as much as 1,493 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Rust Custom Map Test?

You'll find Rust Custom Map Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust Custom Map Test mean?

The game's server browser reads these tags from Rust Custom Map Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust Custom Map Test?

At the moment Rust Custom Map Test is offline; it last showed 42 hours ago. Averaged across the last seven days: 1 players, peaking at 2. Across the last 48 hours, the peak came at 16:00 UTC with an average of 2 players.

How does Rust Custom Map Test rank against other Rust servers?

Ranked #11,170 on the last seven days of player hours, Rust Custom Map Test is in the top 50% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Custom Map Test?

The record holds too few of Rust Custom Map Test's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 hours ago the current world was made.

Settings

What are the rules and settings on Rust Custom Map Test?

The name of Rust Custom Map Test gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Rust Custom Map Test run?

A procedural map of size 3,800 with seed 1337 is what Rust Custom Map Test runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join Rust Custom Map Test?

The console in Rust opens with F1, and client.connect 171.229.218.49:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp3
Max players The server has 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.