Rust Dashboard37,934 playing

RustProject DEV

Offline 171.225.248.66:28015 checked 14h ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Tue 09:00Wed 17:00players each hour · 48 hours · UTC

Rank

#7,294

top 33%

7-day average

1

peak 1

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75109:0011:0006:0013:0015:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    109/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustProject DEV online, and how reliable is it?

We last saw RustProject DEV 14 hours ago. It is offline at the moment. Over the last 2 full days, 12 of 48 hours were online: 25%. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does RustProject DEV run?

On Windows, RustProject DEV runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustProject DEV located?

There is no region on RustProject DEV. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 171.225.248.66:28015.

Tags

Which Rust Dashboard lists and filters include RustProject DEV?

You'll find RustProject DEV on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RustProject DEV mean?

These are the tags RustProject DEV publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustProject DEV?

At the moment RustProject DEV is offline; it last showed 14 hours ago. Averaged across the last seven days: 1 players, peaking at 1. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 1 players.

How does RustProject DEV rank against other Rust servers?

Ranked #7,294 on the last seven days of player hours, RustProject DEV is in the top 33% of all ranked servers.

Reset times

What is the wipe schedule on RustProject DEV?

RustProject DEV has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 17 hours ago.

Rules

What are the rules and settings on RustProject DEV?

No gather rate appears in the name of RustProject DEV. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does RustProject DEV run?

The map is procedural and the game generates it on RustProject DEV.

How to join

How do I join RustProject DEV?

The console in Rust opens with F1, and client.connect 171.225.248.66:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.