RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 119/ 500
- 2 121/ 100
- 3 140/ 225
- 4 105/ 700
- 5 31/ 200
- 6 30/ 1000
Quick answers
from the figures on this pageServer
Is RustProject DEV online, and how reliable is it?
We last saw RustProject DEV 23 days 9 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 28 September 2026.
Which version of Rust does RustProject DEV run?
RustProject DEV runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustProject DEV located?
There is no region on RustProject DEV. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 171.225.248.104:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include RustProject DEV?
You'll find RustProject DEV on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
These are the tags RustProject DEV publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is RustProject DEV?
At the moment RustProject DEV is offline; it last showed 23 days 9 hours ago.
How does RustProject DEV rank against other Rust servers?
Player hours over seven days put RustProject DEV at #13,809, in the top 61% of all ranked servers.
Reset times
What does wipe day look like on RustProject DEV?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 2 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on RustProject DEV?
RustProject DEV has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 24 days 7 hours ago.
Settings
What are the rules and settings on RustProject DEV?
No gather rate appears in the name of RustProject DEV. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does RustProject DEV run?
The game generates the map on RustProject DEV, which is procedural.
Connect
How do I join RustProject DEV?
The console in Rust opens with F1, and client.connect 171.225.248.104:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.