ServerHub Test
Offline 171.217.41.32:28015 checked 43d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 500
- 2 128/ 100
- 3 50/ 225
- 4 39/ 700
- 5 7/ 200
- 6 0/ 500
Quick answers
from the figures on this pageServer
Is ServerHub Test online, and how reliable is it?
ServerHub Test is not online right now, and 43 days 8 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does ServerHub Test run?
Rust network protocol 2633 and build 163207 is running on ServerHub Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is ServerHub Test located?
No region tag comes from ServerHub Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 171.217.41.32:28015.
Lists
Which Rust Dashboard lists and filters include ServerHub Test?
The Rust Dashboard lists that carry ServerHub Test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from ServerHub Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is ServerHub Test?
At the moment ServerHub Test is offline; it last showed 43 days 8 hours ago.
How does ServerHub Test rank against other Rust servers?
Player hours over seven days put ServerHub Test at #15,025, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerHub Test?
Too few wipes are on record for ServerHub Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days 18 hours ago the current world was made.
Rules
What are the rules and settings on ServerHub Test?
The name of ServerHub Test gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does ServerHub Test run?
The game generates the map on ServerHub Test, which is procedural.
Connect
How do I join ServerHub Test?
The console in Rust opens with F1, and client.connect 171.217.41.32:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.