Rust Dashboard103,751 playing

RustyNails

Online 169.150.132.156:10000 checked 8m ago

monthly wipes vanilla

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
5
Peak, 7 days
5

0% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#4,132

top 19%

7-day average

1

peak 5

Last wipe

2d ago

monthly schedule

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    435/ 500
  2. 2
    Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
    266/ 275
  3. 3
    [EU East] Facepunch 4EU · groups of 8+ · monthly · 163 on average
    134/ 350
  4. 4
    [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
    199/ 400
  5. 5
    Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
    80/ 200
  6. 6
    Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average
    95/ 125

Quick answers

from the figures on this page

Server

Is RustyNails online, and how reliable is it?

Players can join RustyNails: it is online. About 41 hours ago it restarted, judging by the uptime figure it gives. The last 2 full days show 98% uptime, with 47 hours up out of 48. Rust Dashboard logged it for the first time on 26 October 2026.

Which version of Rust does RustyNails run?

RustyNails runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustyNails located?

There is no region on RustyNails. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 169.150.132.156:10000.

Does RustyNails run smoothly?

The last 48 hours gave an average of 113 server fps, and it never went under 36. At its highest the count reached 49,528 entities: buildings, deployables and the rest. Memory use peaked at 2,052 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustyNails?

You'll find RustyNails on these themed lists at Rust Dashboard: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on RustyNails mean?

The game's server browser reads these tags from RustyNails: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is RustyNails?

0 players are playing on RustyNails right now, out of 40 slots. Over seven days the mean is 1 players and the peak is 5. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 5 players.

How does RustyNails rank against other Rust servers?

Player hours over seven days put RustyNails at #4,132, in the top 19% of all ranked servers.

Reset times

What is the wipe schedule on RustyNails?

The next wipe for RustyNails is an estimate taken from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 2 days 19 hours ago. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on RustyNails?

You will not find a gather rate in the name of RustyNails. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does RustyNails run?

The game generates the procedural map on RustyNails, size 3,000 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RustyNails?

Type client.connect 169.150.132.156:10000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.