Rust Dashboard72,372 playing

Rust 10x | Local Test | Quad

Offline 169.1.170.115:28015 checked 22d ago

10x quad moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,008

top 72%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is Rust 10x | Local Test | Quad online, and how reliable is it?

We last saw Rust 10x | Local Test | Quad 22 days 19 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 6 October 2026.

Which version of Rust does Rust 10x | Local Test | Quad run?

Rust network protocol 2634 and build 166494 is running on Rust 10x | Local Test | Quad, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust 10x | Local Test | Quad located?

No region tag comes from Rust 10x | Local Test | Quad. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 169.1.170.115:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Rust 10x | Local Test | Quad?

You'll find Rust 10x | Local Test | Quad on these themed lists at Rust Dashboard: 10x Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

What do the server tags on Rust 10x | Local Test | Quad mean?

These are the tags Rust 10x | Local Test | Quad publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Each team holds no more than 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust 10x | Local Test | Quad?

The last sighting of Rust 10x | Local Test | Quad was 22 days 19 hours ago; it is offline right now.

How does Rust 10x | Local Test | Quad rank against other Rust servers?

Ranked #16,008 on the last seven days of player hours, Rust 10x | Local Test | Quad is in the top 72% of all ranked servers. It ranks #635 among quad servers.

Wipe schedule

What is the wipe schedule on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 15 hours ago.

Map and rules

What are the rules and settings on Rust 10x | Local Test | Quad?

A gather rate of 10x appears in the name of Rust 10x | Local Test | Quad. The limit is 4 players per group (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does Rust 10x | Local Test | Quad run?

Rust 10x | Local Test | Quad runs a procedural map of size 3,500 with seed 1012026, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Rust 10x | Local Test | Quad?

The console in Rust opens with F1, and client.connect 169.1.170.115:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts4
Group limit Each team holds no more than 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.