Rust Dashboard95,518 playing

offline_test_server

Offline 169.0.215.43:28015 checked 19d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#15,400

top 70%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average
    816/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average
    62/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average
    119/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    530/ 550
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average
    303/ 325
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average
    226/ 325

Quick answers

from the figures on this page

Server

Is offline_test_server online, and how reliable is it?

We last saw offline_test_server 19 days 4 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.

Which version of Rust does offline_test_server run?

Rust network protocol 2634 and build 167058 is running on offline_test_server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is offline_test_server located?

There is no region on offline_test_server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 169.0.215.43:28015.

Lists

Which Rust Dashboard lists and filters include offline_test_server?

You'll find offline_test_server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on offline_test_server mean?

These are the tags offline_test_server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is offline_test_server?

The last sighting of offline_test_server was 19 days 4 hours ago; it is offline right now.

How does offline_test_server rank against other Rust servers?

Ranked #15,400 on the last seven days of player hours, offline_test_server is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on offline_test_server?

Too few wipes are on record for offline_test_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 19 days 21 hours ago.

Map and rules

What are the rules and settings on offline_test_server?

The name of offline_test_server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does offline_test_server run?

A procedural map is what offline_test_server runs, generated by the game.

How to join

How do I join offline_test_server?

Type client.connect 169.0.215.43:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players 1 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.