offline_test_server
Offline 169.0.215.43:28015 checked 19d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 816/ 850
- 2 62/ 250
- 3 119/ 250
- 4 530/ 550
- 5 303/ 325
- 6 226/ 325
Quick answers
from the figures on this pageServer
Is offline_test_server online, and how reliable is it?
We last saw offline_test_server 19 days 4 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.
Which version of Rust does offline_test_server run?
Rust network protocol 2634 and build 167058 is running on offline_test_server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is offline_test_server located?
There is no region on offline_test_server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 169.0.215.43:28015.
Lists
Which Rust Dashboard lists and filters include offline_test_server?
You'll find offline_test_server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on offline_test_server mean?
These are the tags offline_test_server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is offline_test_server?
The last sighting of offline_test_server was 19 days 4 hours ago; it is offline right now.
How does offline_test_server rank against other Rust servers?
Ranked #15,400 on the last seven days of player hours, offline_test_server is in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on offline_test_server?
Too few wipes are on record for offline_test_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 19 days 21 hours ago.
Map and rules
What are the rules and settings on offline_test_server?
The name of offline_test_server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.
Which map does offline_test_server run?
A procedural map is what offline_test_server runs, generated by the game.
How to join
How do I join offline_test_server?
Type client.connect 169.0.215.43:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.