Dev2
Offline NA 168.100.163.221:28015 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #1510 in NA
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Wed 4 Nov, 00:45 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:45 UTC, in 5d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 16hWed 4 Nov, 00:45 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 12d 16hWed 11 Nov, 00:45 UTC
- 19d 16hWed 18 Nov, 00:45 UTC
- 26d 16hWed 25 Nov, 00:45 UTC
- 33d 16hWed 2 Dec, 00:45 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 40d 16hWed 9 Dec, 00:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:45 UTC8d ago | 2+1 queue | – | running | 0 |
| Mon 12 Oct, 19:11 UTC16d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Sun 11 Oct, 06:13 UTC18d ago | 1 | – | 1.5 days | 0 |
| Fri 9 Oct, 19:40 UTC19d ago | 1 | – | 1.4 days | 0 |
| Fri 9 Oct, 02:36 UTC20d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 19:57 UTC20d ago | 2 | – | 0.3 days | 0 |
| Wed 7 Oct, 20:31 UTC21d ago | 2 | – | 1 days | 0 |
| Wed 7 Oct, 02:14 UTC22d ago | 2 | – | 0.8 days | 0 |
| Fri 2 Oct, 02:25 UTC27d ago | 2+1 queue | held half | 5 days | 0 |
| Wed 30 Sep, 04:01 UTC29d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 03:30 UTC30d ago | 1+1 queue | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 2/ 150
- 3 19/ 250
- 4 25/ 250
- 5 228/ 275
- 6 171/ 200
Quick answers
from the figures on this pageServer
Is Dev2 online, and how reliable is it?
The server is down at the moment. Its last sighting was 2 days 8 hours ago: Dev2. The last 7 full days show 71% uptime, with 120 hours up out of 168. The first time Rust Dashboard recorded it was 19 September 2026.
Which version of Rust does Dev2 run?
On Linux, Dev2 runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.
Where is Dev2 located?
In North America, Dev2 lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 168.100.163.221:28015.
Lists
Which Rust Dashboard lists and filters include Dev2?
You'll find Dev2 on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on Dev2 mean?
These are the tags Dev2 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Dev2?
At the moment Dev2 is offline; it last showed 2 days 8 hours ago. The seven-day average for this server is 0 players.
How does Dev2 rank against other Rust servers?
Player hours over seven days put Dev2 at #15,338 overall and #1,510 in North America, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on Dev2?
Its recent wipes averaged a peak of 1 players. Peak crowd came 5 hours into the latest wipe, with 1 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Dev2?
Too few wipes are on record for Dev2 to confirm its schedule, so the tag sets the prediction. On Wednesday 4 November at 00:45 UTC the next wipe is due. The world it runs now dates from 8 days 3 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on Dev2?
The name of Dev2 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Dev2 run?
A procedural map of size 4,000 with seed 123456789 is what Dev2 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join Dev2?
The console in Rust opens with F1, and client.connect 168.100.163.221:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.