Rust Dashboard68,729 playing

10x Development

Online NA 168.100.163.159:28010 checked 7m ago

10x weekly wipes moddedoxide

Players now

Live
0of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
1
Wed 00:00Thu 22:00players each hour · 48 hours · UTC

Rank

#15,142

top 68% · #1480 in NA

7-day average

0

peak 1

Last wipe

22h ago

weekly schedule

Next wipe

6d 19h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75100:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 01:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

10 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 6d 19hThu 5 Nov, 19:00 UTCFW
  • 13d 1hThu 12 Nov, 01:17 UTC
  • 20d 1hThu 19 Nov, 01:17 UTC
  • 27d 1hThu 26 Nov, 01:17 UTC
  • 34d 19hThu 3 Dec, 19:00 UTCFW
  • 41d 1hThu 10 Dec, 01:17 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:17 UTC22h ago – – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 0+1 queue – – 0
Mon 21 Sep, 18:37 UTC38d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC43d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average
    140/ 200
  2. 2
    Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 63 on average
    249/ 300
  3. 3
    WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average
    11/ 100
  4. 4
    Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average
    1/ 125
  5. 5
    RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average
    6/ 75
  6. 6
    RustForNoobs.com | 10x | Clans | No BPs |x10 US 10/29 10.29 NA · groups of 32+ · 10x · weekly · 3 on average
    1/ 100

Quick answers

from the figures on this page

Server

Is 10x Development online, and how reliable is it?

10x Development is up and taking players now. Its reported uptime points to a restart roughly 20 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does 10x Development run?

Rust network protocol 2635 and build 168909 is running on 10x Development, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 10x Development located?

In North America, 10x Development lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 168.100.163.159:28010 is where it lives.

Does 10x Development run smoothly?

Server fps averaged 67 over the last 48 hours and never dropped below 67. The world held as many as 371,548 entities, counting buildings, deployables and all the rest. Memory use peaked at 7,962 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include 10x Development?

The Rust Dashboard lists that carry 10x Development are: 10x Rust servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Who runs 10x Development?

A atlasrust.us hostname is published by 10x Development, and by 5 other servers we track, so one operator most likely runs them all.

What do the server tags on 10x Development mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): It holds 0 slots; ts32 (Group limit): Each team holds no more than 32; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from 10x Development as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is 10x Development?

0 players are on 10x Development as things stand. Over seven days the mean is 0 players and the peak is 1. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 0 players.

How does 10x Development rank against other Rust servers?

Player hours over seven days put 10x Development at #15,142 overall and #1,480 in North America, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on 10x Development?

Its recent wipes averaged a peak of 2 players. Peak crowd came 0 hours into the latest wipe, with 1 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 3.

What is the wipe schedule on 10x Development?

Its schedule cannot be confirmed from the record, which holds too few of 10x Development's wipes, so the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 22 hours ago. The tags list wipes as weekly.

Rules

What are the rules and settings on 10x Development?

The name says 10x Development runs 10x gather. 32 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does 10x Development run?

The game generates the procedural map on 10x Development, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Vitality Custom Map.

How to join

How do I join 10x Development?

Type client.connect 168.100.163.159:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players It holds 0 slots.
ts32
Group limit Each team holds no more than 32.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly Wipes come weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.