Rust Dashboard103,751 playing

FriendlyRust

Online 168.100.163.139:28115 checked 9m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#15,310

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

31.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:04 UTC5d ago 0 – running 0
Tue 22 Sep, 10:40 UTC37d ago 0 – 31.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    126/ 500
  2. 2
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    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    197/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
    77/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
    226/ 700
  6. 6
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Quick answers

from the figures on this page

About

Is FriendlyRust online, and how reliable is it?

Right now FriendlyRust is running. Its reported uptime points to a restart roughly 1 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does FriendlyRust run?

On Linux, FriendlyRust runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is FriendlyRust located?

No region is published by FriendlyRust. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 168.100.163.139:28115.

Does FriendlyRust run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. At its highest the count reached 92,917 entities: buildings, deployables and the rest. It drew as much as 3,946 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include FriendlyRust?

The Rust Dashboard lists that carry FriendlyRust are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on FriendlyRust mean?

The game's server browser reads these tags from FriendlyRust: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is FriendlyRust?

As things stand, 0 players are on FriendlyRust, which holds 40 slots. Its average over the last seven days comes to 0 players.

How does FriendlyRust rank against other Rust servers?

Ranked #15,310 on the last seven days of player hours, FriendlyRust is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on FriendlyRust?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on FriendlyRust?

FriendlyRust has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

Map and rules

What are the rules and settings on FriendlyRust?

No gather rate appears in the name of FriendlyRust. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does FriendlyRust run?

FriendlyRust runs a procedural map of size 4,050 with seed 79314524, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join FriendlyRust?

Type client.connect 168.100.163.139:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.