Rustafied.com - 0x01
Online 168.100.162.11:28065 checked 13m ago
Players now
Live- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
Rank
top 66%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:00 UTC23h ago | – | – | running | 0 |
| Sun 25 Oct, 13:48 UTC4d ago | 0+1 queue | – | 3.2 days | 0 |
| Fri 23 Oct, 20:58 UTC5d ago | 1+1 queue | – | 1.7 days | 0 |
| Wed 21 Oct, 20:39 UTC7d ago | 1 | halved by day 1 | 2 days | 0 |
| Wed 21 Oct, 14:34 UTC8d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 15:23 UTC18d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 343/ 400
- 2 452/ 500
- 3 972/ 1000
- 4 42/ 100
- 5 979/ 1000
- 6 45/ 250
Quick answers
from the figures on this pageServer details
Is Rustafied.com - 0x01 online, and how reliable is it?
Right now Rustafied.com - 0x01 is running. About 21 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Rustafied.com - 0x01 run?
Rust network protocol 2635 and build 169552 is running on Rustafied.com - 0x01, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rustafied.com - 0x01 located?
No region is published by Rustafied.com - 0x01. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 168.100.162.11:28065.
Does Rustafied.com - 0x01 run smoothly?
Server fps averaged 217 over the last 48 hours and never dropped below 187. The world held as many as 121,000 entities, counting buildings, deployables and all the rest. At its highest, it took 3,345 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Rustafied.com - 0x01?
These Rust Dashboard lists include Rustafied.com - 0x01: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rustafied.com - 0x01 mean?
These are the tags Rustafied.com - 0x01 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs169552 (Build): Build 169552 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^q (Premium): Rust's premium status is required to join. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rustafied.com - 0x01?
Rustafied.com - 0x01 currently reports 0 players. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Rustafied.com - 0x01 rank against other Rust servers?
Player hours over seven days put Rustafied.com - 0x01 at #14,656, in the top 66% of all ranked servers.
Reset times
What does wipe day look like on Rustafied.com - 0x01?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Rustafied.com - 0x01?
There is no next wipe to predict: Rustafied.com - 0x01 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 hours ago.
Settings
What are the rules and settings on Rustafied.com - 0x01?
The name of Rustafied.com - 0x01 gives no gather rate. 16 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Rust's premium status is required to join. Valve's VAC anti-cheat runs here.
Which map does Rustafied.com - 0x01 run?
The game generates the procedural map on Rustafied.com - 0x01, size 4,500 with seed 1691758628. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Rustafied.com - 0x01?
The console in Rust opens with F1, and client.connect 168.100.162.11:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. Rust's premium status is required to join. You can find it online at https://www.rustafied.com/.