Rust Dashboard39,508 playing

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 8m ago

biweekly wipes moddedoxidepve

Players now

Live
2of 50
Full
4%
In queue
0
Peak, 48 hours
8
Peak, 7 days
10

4% full

Mon 03:00Wed 01:00players each hour · 48 hours · UTC

Rank

#1,999

top 9% · #774 in EU

7-day average

2

peak 10

Last wipe

4d ago

biweekly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

4.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 9d 11hFri 6 Nov, 14:00 UTC
  • 23d 11hFri 20 Nov, 14:00 UTC
  • 36d 16hThu 3 Dec, 19:00 UTCFW
  • 37d 11hFri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC4d ago 10 – running 1
Wed 7 Oct, 13:34 UTC20d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC21d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW26d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC29d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC35d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC36d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC42d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average
    112/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
    11/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average
    4/ 200
  4. 4
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average
    11/ 50
  5. 5
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average
    7/ 100
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average
    4/ 100

Quick answers

from the figures on this page

Server

Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?

Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is running. About 2 days 20 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

On Windows, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 167.235.169.114:28310.

Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?

The last 48 hours gave an average of 137 server fps, and it never went under 107. At its highest the count reached 82,699 entities: buildings, deployables and the rest. At its highest, it took 6,635 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

You'll find ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?

These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

As things stand, 2 players are on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, which holds 50 slots. Averaged across the last seven days: 2 players, peaking at 10. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 8 players.

How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?

Player hours over seven days put ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at #1,999 overall and #774 in Europe, in the top 9% of all ranked servers.

Wipe schedule

What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The average busiest point of its recent wipes was 4 players. 4 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Its schedule cannot be confirmed from the record, which holds too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes, so the prediction follows the tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 4 days 12 hours ago. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

No gather rate appears in the name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

A procedural map of size 4,600 with seed 1769755902 is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Type client.connect 167.235.169.114:28310 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/ABauTA59Uu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.