☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Online EU 167.235.169.114:28310 checked 8m ago
Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 10
4% full
Rank
top 9% · #774 in EU
7-day average
peak 10
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 9d 11hFri 6 Nov, 14:00 UTC
- 23d 11hFri 20 Nov, 14:00 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 37d 11hFri 4 Dec, 14:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC4d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:34 UTC20d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC21d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC29d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC35d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC36d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC42d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 112/ 2000
- 2 11/ 100
- 3 4/ 200
- 4 11/ 50
- 5 7/ 100
- 6 4/ 100
Quick answers
from the figures on this pageServer
Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?
Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is running. About 2 days 20 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
On Windows, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 167.235.169.114:28310.
Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?
The last 48 hours gave an average of 137 server fps, and it never went under 107. At its highest the count reached 82,699 entities: buildings, deployables and the rest. At its highest, it took 6,635 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
You'll find ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?
These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
As things stand, 2 players are on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, which holds 50 slots. Averaged across the last seven days: 2 players, peaking at 10. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 8 players.
How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?
Player hours over seven days put ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at #1,999 overall and #774 in Europe, in the top 9% of all ranked servers.
Wipe schedule
What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The average busiest point of its recent wipes was 4 players. 4 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Its schedule cannot be confirmed from the record, which holds too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes, so the prediction follows the tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 4 days 12 hours ago. Its tags publish a wipe schedule of every two weeks.
Settings
What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
No gather rate appears in the name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
A procedural map of size 4,600 with seed 1769755902 is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Type client.connect 167.235.169.114:28310 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/ABauTA59Uu.