RustScape test | RFM_FO_0.0.36 (1)
Offline 167.233.208.36:28015 checked 4d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 3
10% full
Rank
top 55%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 122/ 100
- 3 42/ 225
- 4 21/ 700
- 5 8/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageAbout
Is RustScape test | RFM_FO_0.0.36 (1) online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 22 hours ago: RustScape test | RFM_FO_0.0.36 (1). It was online 0% of the last 4 full days, which is 0 of 96 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.
Which version of Rust does RustScape test | RFM_FO_0.0.36 (1) run?
Rust network protocol 2635 and build 168909 is running on RustScape test | RFM_FO_0.0.36 (1), which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustScape test | RFM_FO_0.0.36 (1) located?
There is no region on RustScape test | RFM_FO_0.0.36 (1). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 167.233.208.36:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include RustScape test | RFM_FO_0.0.36 (1)?
These Rust Dashboard lists include RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustScape test | RFM_FO_0.0.36 (1) mean?
The game's server browser reads these tags from RustScape test | RFM_FO_0.0.36 (1): gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is RustScape test | RFM_FO_0.0.36 (1)?
The last sighting of RustScape test | RFM_FO_0.0.36 (1) was 4 days 22 hours ago; it is offline right now. Averaged across the last seven days: 2 players, peaking at 3.
How does RustScape test | RFM_FO_0.0.36 (1) rank against other Rust servers?
Player hours over seven days put RustScape test | RFM_FO_0.0.36 (1) at #12,302, in the top 55% of all ranked servers.
Reset times
What is the wipe schedule on RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 23 hours ago.
Settings
What are the rules and settings on RustScape test | RFM_FO_0.0.36 (1)?
The name of RustScape test | RFM_FO_0.0.36 (1) gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Join
How do I join RustScape test | RFM_FO_0.0.36 (1)?
Type client.connect 167.233.208.36:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.