Rust Dashboard89,289 playing

DystopiaX

Online 167.179.160.122:28015 checked 3h ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Mon 21:00Wed 17:00players each hour · 48 hours · UTC

Rank

#5,576

top 25%

7-day average

0

peak 2

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:33 UTC17d ago 2 – running 1
Sat 3 Oct, 21:16 UTC24d ago 1 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server

Is DystopiaX online, and how reliable is it?

Right now DystopiaX is running. About 19 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does DystopiaX run?

On Linux, DystopiaX runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DystopiaX located?

No region is published by DystopiaX. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 167.179.160.122:28015.

Does DystopiaX run smoothly?

Server fps averaged 82 over the last 48 hours and never dropped below 23. Buildings, deployables and everything else added up to a peak of 114,890 entities. Memory use peaked at 3,401 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include DystopiaX?

The Rust Dashboard lists that carry DystopiaX are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DystopiaX mean?

These are the tags DystopiaX publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is DystopiaX?

As things stand, 0 players are on DystopiaX, which holds 10 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

How does DystopiaX rank against other Rust servers?

Player hours over seven days put DystopiaX at #5,576, in the top 25% of all ranked servers.

Wipe days

What does wipe day look like on DystopiaX?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on DystopiaX?

The record holds too few of DystopiaX's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 17 days 21 hours ago.

Rules

What are the rules and settings on DystopiaX?

The name of DystopiaX gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does DystopiaX run?

A procedural map of size 4,500 with seed 6738 is what DystopiaX runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join DystopiaX?

The console in Rust opens with F1, and client.connect 167.179.160.122:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://dystopiax.davistech.com.au/ is where its website lives.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.