Rust Dashboard96,258 playing

Combat Local - Carbon Dev

Offline 167.17.58.59:28015 checked 5h ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 06:00Tue 11:00players each hour · 48 hours · UTC

Rank

#10,346

top 47%

7-day average

1

peak 2

Last wipe

23h ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.511.5206:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5
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Quick answers

from the figures on this page

About

Is Combat Local - Carbon Dev online, and how reliable is it?

The server is down at the moment. Its last sighting was 5 hours ago: Combat Local - Carbon Dev. Rust Dashboard logged it for the first time on 27 October 2026.

Which version of Rust does Combat Local - Carbon Dev run?

Rust network protocol 2635 and build 168909 is running on Combat Local - Carbon Dev, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Combat Local - Carbon Dev located?

There is no region on Combat Local - Carbon Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 167.17.58.59:28015.

Tags, lists

Which Rust Dashboard lists and filters include Combat Local - Carbon Dev?

The Rust Dashboard lists that carry Combat Local - Carbon Dev are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Combat Local - Carbon Dev mean?

The game's server browser reads these tags from Combat Local - Carbon Dev: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Combat Local - Carbon Dev?

The last sighting of Combat Local - Carbon Dev was 5 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 07:00 UTC with an average of 1 players.

How does Combat Local - Carbon Dev rank against other Rust servers?

Player hours over seven days put Combat Local - Carbon Dev at #10,346, in the top 47% of all ranked servers.

Wipe days

What is the wipe schedule on Combat Local - Carbon Dev?

Too few wipes are on record for Combat Local - Carbon Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 23 hours ago.

Map and rules

What are the rules and settings on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

How to join

How do I join Combat Local - Carbon Dev?

Type client.connect 167.17.58.59:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.