Rust Dashboard54,071 playing

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 1d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Rank

#13,108

top 59%

7-day average

1

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

About

Is Combat Local - Carbon Dev online, and how reliable is it?

The server is down at the moment. Its last sighting was 30 hours ago: Combat Local - Carbon Dev. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Combat Local - Carbon Dev run?

Rust network protocol 2635 and build 168909 is running on Combat Local - Carbon Dev, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Combat Local - Carbon Dev located?

No region tag comes from Combat Local - Carbon Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 167.17.58.31:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Combat Local - Carbon Dev?

You'll find Combat Local - Carbon Dev on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Combat Local - Carbon Dev mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from Combat Local - Carbon Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Combat Local - Carbon Dev?

At the moment Combat Local - Carbon Dev is offline; it last showed 30 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

How does Combat Local - Carbon Dev rank against other Rust servers?

Player hours over seven days put Combat Local - Carbon Dev at #13,108, in the top 59% of all ranked servers.

Wipe days

What is the wipe schedule on Combat Local - Carbon Dev?

Too few wipes are on record for Combat Local - Carbon Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 30 hours ago the current world was made.

Settings

What are the rules and settings on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Connect

How do I join Combat Local - Carbon Dev?

Type client.connect 167.17.58.31:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.