[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 1d ago
Players now
- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
2% full
Rank
top 31%
7-day average
peak 1
No wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC3d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC10d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC13d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC13d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC16d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC20d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC21d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC22d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC28d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC32d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is [US] KILL DEVIL HILLS |RP|PVE|PVP| online, and how reliable is it?
We last saw [US] KILL DEVIL HILLS |RP|PVE|PVP| 29 hours ago. It is offline at the moment. About 10 minutes ago it restarted, judging by the uptime figure it gives. It was online 29% of the last 7 full days, which is 49 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
Rust network protocol 2635 and build 168909 is running on [US] KILL DEVIL HILLS |RP|PVE|PVP|, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] KILL DEVIL HILLS |RP|PVE|PVP| located?
No region tag comes from [US] KILL DEVIL HILLS |RP|PVE|PVP|, though the name points to North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 167.160.93.167:28035 is where it lives.
Does [US] KILL DEVIL HILLS |RP|PVE|PVP| run smoothly?
The last 48 hours gave an average of 94 server fps, and it never went under 77. The world held as many as 101,378 entities, counting buildings, deployables and all the rest. At its highest, it took 2,550 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [US] KILL DEVIL HILLS |RP|PVE|PVP|?
These Rust Dashboard lists include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on [US] KILL DEVIL HILLS |RP|PVE|PVP| mean?
These are the tags [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [US] KILL DEVIL HILLS |RP|PVE|PVP|?
At the moment [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline; it last showed 29 hours ago. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 17:00 UTC with an average of 0 players.
How does [US] KILL DEVIL HILLS |RP|PVE|PVP| rank against other Rust servers?
Ranked #6,931 on the last seven days of player hours, [US] KILL DEVIL HILLS |RP|PVE|PVP| is in the top 31% of all ranked servers.
Wipe schedule
What is the wipe schedule on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Every few hours [US] KILL DEVIL HILLS |RP|PVE|PVP| makes a new world, so there is no wipe schedule to keep and no reset counts as a wipe.
Settings
What are the rules and settings on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
The name of [US] KILL DEVIL HILLS |RP|PVE|PVP| gives no gather rate. Groups hold up to 8 players, the default for the game. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
A procedural map of size 4,000 with seed 1337 is what [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Connect
How do I join [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Type client.connect 167.160.93.167:28035 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.