Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1546 in NA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC23d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:27 UTC23d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 9/ 200
- 3 2/ 150
- 4 1/ 50
- 5 311/ 300
- 6 191/ 200
Quick answers
from the figures on this pageServer
Is Lonely Island | US online, and how reliable is it?
Players can join Lonely Island | US: it is online. Its reported uptime points to a restart roughly 15 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Lonely Island | US run?
Lonely Island | US runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Lonely Island | US located?
In North America, Lonely Island | US lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 167.160.89.82:28015.
Does Lonely Island | US run smoothly?
Across the last 48 hours the average was 106 fps, with a floor of 86. At its highest the count reached 92,999 entities: buildings, deployables and the rest. It drew as much as 2,302 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Lonely Island | US?
You'll find Lonely Island | US on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Lonely Island | US mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp70 (Max players): 70 is the slot count; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^q (Premium): Joining takes Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it from Lonely Island | US as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Lonely Island | US?
As things stand, 0 players are on Lonely Island | US, which holds 70 slots. Its average over the last seven days comes to 0 players.
How does Lonely Island | US rank against other Rust servers?
Lonely Island | US holds #15,409 for player hours across seven days, #1,546 in North America, in the top 69% of all ranked servers. It ranks #626 among quad servers.
Wipe schedule
What does wipe day look like on Lonely Island | US?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Lonely Island | US?
Once a month Lonely Island | US wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 23 days 2 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on Lonely Island | US?
You will not find a gather rate in the name of Lonely Island | US. Teams cap at 4 players (quad). survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Joining takes Rust's premium status. VAC is on: that is Valve's anti-cheat.
Which map does Lonely Island | US run?
The game generates the procedural map on Lonely Island | US, size 4,000 with seed 183440087. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join Lonely Island | US?
Type client.connect 167.160.89.82:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. Joining takes Rust's premium status. https://discord.com/invite/qkQhTTqRbN is where its website lives.
