Rust Dashboard45,182 playing

stagingtest

Offline 167.114.158.11:28220 checked 26d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,537

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
    317/ 350
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
    20/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
    38/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    141/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    53/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    47/ 100

Quick answers

from the figures on this page

Server details

Is stagingtest online, and how reliable is it?

The server is down at the moment. Its last sighting was 26 days 13 hours ago: stagingtest. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 30 September 2026, when Rust Dashboard first saw it.

Which version of Rust does stagingtest run?

Rust network protocol 2633 and build 165217 is running on stagingtest, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is stagingtest located?

No region is published by stagingtest. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 167.114.158.11:28220.

Tags

Which Rust Dashboard lists and filters include stagingtest?

You'll find stagingtest on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on stagingtest mean?

The game's server browser reads these tags from stagingtest: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is stagingtest?

At the moment stagingtest is offline; it last showed 26 days 13 hours ago.

How does stagingtest rank against other Rust servers?

Ranked #16,537 on the last seven days of player hours, stagingtest is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on stagingtest?

stagingtest has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.

Rules

What are the rules and settings on stagingtest?

No gather rate appears in the name of stagingtest. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does stagingtest run?

The map is procedural and the game generates it on stagingtest.

Connect

How do I join stagingtest?

The console in Rust opens with F1, and client.connect 167.114.158.11:28220 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.