Rust Dashboard91,721 playing

[DEV] Hillside Exiles | RocketBall

Online 167.114.158.11:28215 checked 11m ago

moddedoxide

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 20:00Tue 18:00players each hour · 48 hours · UTC

Rank

#15,388

top 70%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:39 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    192/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    190/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    31/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
    164/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    60/ 1000

Quick answers

from the figures on this page

About

Is [DEV] Hillside Exiles | RocketBall online, and how reliable is it?

Right now [DEV] Hillside Exiles | RocketBall is running. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 25 September 2026.

Which version of Rust does [DEV] Hillside Exiles | RocketBall run?

Rust network protocol 2635 and build 168909 is running on [DEV] Hillside Exiles | RocketBall, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is [DEV] Hillside Exiles | RocketBall located?

No region tag comes from [DEV] Hillside Exiles | RocketBall. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 167.114.158.11:28215 is where it lives.

Lists

Which Rust Dashboard lists and filters include [DEV] Hillside Exiles | RocketBall?

The Rust Dashboard lists that carry [DEV] Hillside Exiles | RocketBall are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [DEV] Hillside Exiles | RocketBall mean?

These are the tags [DEV] Hillside Exiles | RocketBall publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): It holds 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [DEV] Hillside Exiles | RocketBall?

As things stand, 0 players are on [DEV] Hillside Exiles | RocketBall, which holds 16 slots. The mean over seven days is 0 players.

How does [DEV] Hillside Exiles | RocketBall rank against other Rust servers?

Player hours over seven days put [DEV] Hillside Exiles | RocketBall at #15,388, in the top 70% of all ranked servers.

Reset times

What does wipe day look like on [DEV] Hillside Exiles | RocketBall?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [DEV] Hillside Exiles | RocketBall?

The record holds too few of [DEV] Hillside Exiles | RocketBall's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 22 days 18 hours ago.

Settings

What are the rules and settings on [DEV] Hillside Exiles | RocketBall?

The name of [DEV] Hillside Exiles | RocketBall gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Join

How do I join [DEV] Hillside Exiles | RocketBall?

Type client.connect 167.114.158.11:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp16
Max players It holds 16 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.