DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 39d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 44/ 500
- 2 124/ 100
- 3 51/ 225
- 4 20/ 700
- 5 6/ 200
- 6 6/ 1000
Quick answers
from the figures on this pageServer
Is DO NOT JOIN - Hillside update test online, and how reliable is it?
The server is down at the moment. Its last sighting was 39 days 1 hours ago: DO NOT JOIN - Hillside update test. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.
Which version of Rust does DO NOT JOIN - Hillside update test run?
On Linux, DO NOT JOIN - Hillside update test runs Rust network protocol 2633 and build 163207. Joining needs the same protocol on your side, and Steam handles that update.
Where is DO NOT JOIN - Hillside update test located?
No region is published by DO NOT JOIN - Hillside update test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 167.114.158.11:28075.
Tags, lists
Which Rust Dashboard lists and filters include DO NOT JOIN - Hillside update test?
The Rust Dashboard lists that carry DO NOT JOIN - Hillside update test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DO NOT JOIN - Hillside update test mean?
These are the tags DO NOT JOIN - Hillside update test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163207 (Build): This one runs game build 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is DO NOT JOIN - Hillside update test?
The last sighting of DO NOT JOIN - Hillside update test was 39 days 1 hours ago; it is offline right now.
How does DO NOT JOIN - Hillside update test rank against other Rust servers?
Player hours over seven days put DO NOT JOIN - Hillside update test at #15,450, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 47 days 3 hours ago.
Settings
What are the rules and settings on DO NOT JOIN - Hillside update test?
You will not find a gather rate in the name of DO NOT JOIN - Hillside update test. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does DO NOT JOIN - Hillside update test run?
The game generates the map on DO NOT JOIN - Hillside update test, which is procedural.
Join
How do I join DO NOT JOIN - Hillside update test?
Type client.connect 167.114.158.11:28075 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.