Rust Dashboard48,756 playing

_mod_retest_rust_oxide_9831dbc8

Offline 167.114.157.40:40794 checked 30d ago

monthly wipes vanillamoddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,956

top 71%

7-day average

0

peak –

Last wipe

30d ago

monthly schedule

Next wipe

8d 17h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    36/ 700
  2. 2
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    12/ 1000
  3. 3
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    8/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average
    58/ 1000
  5. 5
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    96/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average
    2/ 1000

Quick answers

from the figures on this page

Server

Is _mod_retest_rust_oxide_9831dbc8 online, and how reliable is it?

_mod_retest_rust_oxide_9831dbc8 is not online right now, and 30 days 6 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 27 September 2026.

Which version of Rust does _mod_retest_rust_oxide_9831dbc8 run?

_mod_retest_rust_oxide_9831dbc8 runs Rust network protocol 2633 and build 165217, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is _mod_retest_rust_oxide_9831dbc8 located?

No region tag comes from _mod_retest_rust_oxide_9831dbc8. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 167.114.157.40:40794.

Tags, lists

Which Rust Dashboard lists and filters include _mod_retest_rust_oxide_9831dbc8?

You'll find _mod_retest_rust_oxide_9831dbc8 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on _mod_retest_rust_oxide_9831dbc8 mean?

These are the tags _mod_retest_rust_oxide_9831dbc8 publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is _mod_retest_rust_oxide_9831dbc8?

The last sighting of _mod_retest_rust_oxide_9831dbc8 was 30 days 6 hours ago; it is offline right now.

How does _mod_retest_rust_oxide_9831dbc8 rank against other Rust servers?

Player hours over seven days put _mod_retest_rust_oxide_9831dbc8 at #16,956, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on _mod_retest_rust_oxide_9831dbc8?

An estimate from the force wipe gives _mod_retest_rust_oxide_9831dbc8's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 30 days 6 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on _mod_retest_rust_oxide_9831dbc8?

You will not find a gather rate in the name of _mod_retest_rust_oxide_9831dbc8. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does _mod_retest_rust_oxide_9831dbc8 run?

A procedural map is what _mod_retest_rust_oxide_9831dbc8 runs, generated by the game.

Join

How do I join _mod_retest_rust_oxide_9831dbc8?

Type client.connect 167.114.157.40:40794 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.