Rust Dashboard95,257 playing

Hat's Server 3

Online 166.1.120.60:28021 checked 13m ago

moddedcarbon

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Mon 12:00Tue 15:00players each hour · 48 hours · UTC

Rank

#15,366

top 70%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeakWipe
0123412:0017:0023:0004:0010:0015:00Wiped Mon 26 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304012:0017:0023:0004:0010:0015:00Wiped Mon 26 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 162 on average
    239/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    189/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    21/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average
    200/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    76/ 1000

Quick answers

from the figures on this page

About

Is Hat's Server 3 online, and how reliable is it?

Players can join Hat's Server 3: it is online. About 27 hours ago it restarted, judging by the uptime figure it gives. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Hat's Server 3 run?

Hat's Server 3 runs Rust network protocol 2635 and build 169149, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Hat's Server 3 located?

No region is published by Hat's Server 3. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 166.1.120.60:28021.

Does Hat's Server 3 run smoothly?

The last 48 hours gave an average of 40 server fps, and it never went under 40. Buildings, deployables and everything else added up to a peak of 96,000 entities. At its highest, it took 1,834 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Hat's Server 3?

The Rust Dashboard lists that carry Hat's Server 3 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hat's Server 3 mean?

These are the tags Hat's Server 3 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): It holds 0 slots; ts50 (Group limit): 50 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169149 (Build): The game build is 169149; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Hat's Server 3?

The current count for Hat's Server 3 is 0 players. The mean over seven days is 0 players.

How does Hat's Server 3 rank against other Rust servers?

Player hours over seven days put Hat's Server 3 at #15,366, in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on Hat's Server 3?

The record holds too few of Hat's Server 3's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 hours ago.

Map and rules

What are the rules and settings on Hat's Server 3?

The name of Hat's Server 3 gives no gather rate. 50 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Hat's Server 3 run?

A procedural map of size 4,750 with seed 1337 is what Hat's Server 3 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Connect

How do I join Hat's Server 3?

The console in Rust opens with F1, and client.connect 166.1.120.60:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169149,ts50,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players It holds 0 slots.
ts50
Group limit 50 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169149
Build The game build is 169149.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.