Rust Dashboard78,222 playing

Hat's Server 2

Online 166.1.120.60:28018 checked 11m ago

moddedcarbon

Players now

Live
0of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
1
Mon 21:00Wed 19:00players each hour · 48 hours · UTC

Rank

#13,687

top 62%

7-day average

0

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 14:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 14:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:29 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    132/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    148/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    117/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    33/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    33/ 1000

Quick answers

from the figures on this page

About

Is Hat's Server 2 online, and how reliable is it?

Right now Hat's Server 2 is running. About 25 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 20 October 2026.

Which version of Rust does Hat's Server 2 run?

On Linux, Hat's Server 2 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Hat's Server 2 located?

No region is published by Hat's Server 2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 166.1.120.60:28018.

Does Hat's Server 2 run smoothly?

The last 48 hours gave an average of 40 server fps, and it never went under 38. At its highest the count reached 122,996 entities: buildings, deployables and the rest. Memory use peaked at 5,573 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Hat's Server 2?

You'll find Hat's Server 2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hat's Server 2 mean?

The game's server browser reads these tags from Hat's Server 2: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts50 (Group limit): Each team holds no more than 50; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Hat's Server 2?

0 players are on Hat's Server 2 as things stand. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

How does Hat's Server 2 rank against other Rust servers?

Ranked #13,687 on the last seven days of player hours, Hat's Server 2 is in the top 62% of all ranked servers.

Reset times

What is the wipe schedule on Hat's Server 2?

Too few wipes are on record for Hat's Server 2 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 30 hours ago.

Map and rules

What are the rules and settings on Hat's Server 2?

The name of Hat's Server 2 gives no gather rate. 50 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Hat's Server 2 run?

The game generates the procedural map on Hat's Server 2, size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join Hat's Server 2?

Type client.connect 166.1.120.60:28018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players It holds 0 slots.
ts50
Group limit Each team holds no more than 50.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.