Rust Dashboard61,775 playing

RustServer_19781

Online 163.44.99.10:28015 checked 14m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 12:00Thu 10:00players each hour · 48 hours · UTC

Rank

#15,323

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:13 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    446/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    386/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    48/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    30/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    49/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    147/ 200

Quick answers

from the figures on this page

Server details

Is RustServer_19781 online, and how reliable is it?

RustServer_19781 is up and taking players now. The uptime it reports puts its last restart about 5 days 12 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_19781 run?

Rust network protocol 2635 and build 168909 is running on RustServer_19781, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustServer_19781 located?

No region is published by RustServer_19781. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 163.44.99.10:28015.

Does RustServer_19781 run smoothly?

Across the last 48 hours the average was 94 fps, with a floor of 55. At its highest the count reached 46,059 entities: buildings, deployables and the rest. At its highest, it took 2,305 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include RustServer_19781?

The Rust Dashboard lists that carry RustServer_19781 are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_19781 mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from RustServer_19781 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RustServer_19781?

0 players are playing on RustServer_19781 right now, out of 50 slots. Its average over the last seven days comes to 0 players.

How does RustServer_19781 rank against other Rust servers?

Player hours over seven days put RustServer_19781 at #15,323, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on RustServer_19781?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_19781?

The record holds too few of RustServer_19781's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 days 9 hours ago.

Settings

What are the rules and settings on RustServer_19781?

The name of RustServer_19781 gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does RustServer_19781 run?

A procedural map of size 3,000 with seed 16682 is what RustServer_19781 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join RustServer_19781?

Type client.connect 163.44.99.10:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.