Rust Dashboard78,653 playing

RustServer_16558

Online 163.44.125.219:28015 checked 13m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Tue 23:00Thu 21:00players each hour · 48 hours · UTC

Rank

#8,453

top 38%

7-day average

0

peak 3

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
    180/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    222/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    643/ 675
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    39/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    748/ 775
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
    585/ 625

Quick answers

from the figures on this page

Server details

Is RustServer_16558 online, and how reliable is it?

Players can join RustServer_16558: it is online. About 4 days 23 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_16558 run?

On Linux, RustServer_16558 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_16558 located?

No region is published by RustServer_16558. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 163.44.125.219:28015.

Does RustServer_16558 run smoothly?

Across the last 48 hours the average was 65 fps, with a floor of 48. The world held as many as 118,006 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,386 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RustServer_16558?

You'll find RustServer_16558 on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_16558 mean?

These are the tags RustServer_16558 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RustServer_16558?

As things stand, 0 players are on RustServer_16558, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 05:00 UTC with an average of 0 players.

How does RustServer_16558 rank against other Rust servers?

Player hours over seven days put RustServer_16558 at #8,453, in the top 38% of all ranked servers.

Wipe days

What does wipe day look like on RustServer_16558?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustServer_16558?

Too few wipes are on record for RustServer_16558 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 8 hours ago.

Rules

What are the rules and settings on RustServer_16558?

You will not find a gather rate in the name of RustServer_16558. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_16558 run?

RustServer_16558 runs a procedural map of size 4,500 with seed 1237187212, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join RustServer_16558?

The console in Rust opens with F1, and client.connect 163.44.125.219:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.