Rust Dashboard85,544 playing

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 13m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#7,257

top 33%

7-day average

0

peak 2

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    198/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    270/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    723/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    42/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    804/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    629/ 725

Quick answers

from the figures on this page

Server details

Is Rust_PrivateServer_NTaka1010 online, and how reliable is it?

Players can join Rust_PrivateServer_NTaka1010: it is online. About 5 days 5 hours ago it restarted, judging by the uptime figure it gives. It was online 97% of the last 7 full days, which is 163 of 168 hours. The first time Rust Dashboard recorded it was 4 October 2026.

Which version of Rust does Rust_PrivateServer_NTaka1010 run?

On Linux, Rust_PrivateServer_NTaka1010 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust_PrivateServer_NTaka1010 located?

No region is published by Rust_PrivateServer_NTaka1010. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 163.44.122.206:28015 is where it lives.

Does Rust_PrivateServer_NTaka1010 run smoothly?

The last 48 hours gave an average of 66 server fps, and it never went under 39. The world held as many as 77,690 entities, counting buildings, deployables and all the rest. At its highest, it took 2,896 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Rust_PrivateServer_NTaka1010?

These Rust Dashboard lists include Rust_PrivateServer_NTaka1010: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust_PrivateServer_NTaka1010 mean?

The game's server browser reads these tags from Rust_PrivateServer_NTaka1010: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Rust_PrivateServer_NTaka1010?

Rust_PrivateServer_NTaka1010 has 0 of its 10 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 0 players.

How does Rust_PrivateServer_NTaka1010 rank against other Rust servers?

Ranked #7,257 on the last seven days of player hours, Rust_PrivateServer_NTaka1010 is in the top 33% of all ranked servers.

Reset times

What is the wipe schedule on Rust_PrivateServer_NTaka1010?

Too few wipes are on record for Rust_PrivateServer_NTaka1010 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 25 days 14 hours ago.

Settings

What are the rules and settings on Rust_PrivateServer_NTaka1010?

You will not find a gather rate in the name of Rust_PrivateServer_NTaka1010. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Rust_PrivateServer_NTaka1010 run?

Rust_PrivateServer_NTaka1010 runs a procedural map of size 3,500 with seed 1573025114, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Rust_PrivateServer_NTaka1010?

Type client.connect 163.44.122.206:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.