Rust test server_1
Online 163.44.113.12:28015 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 193/ 500
- 2 129/ 100
- 3 82/ 700
- 4 27/ 200
- 5 283/ 700
- 6 30/ 1000
Quick answers
from the figures on this pageAbout
Is Rust test server_1 online, and how reliable is it?
Players can join Rust test server_1: it is online. About 13 days 4 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Rust test server_1 run?
Rust network protocol 2631 and build 156583 is running on Rust test server_1, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust test server_1 located?
No region is published by Rust test server_1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 163.44.113.12:28015.
Does Rust test server_1 run smoothly?
Across the last 48 hours the average was 234 fps, with a floor of 221. At its highest the count reached 3,122 entities: buildings, deployables and the rest. It drew as much as 5,809 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Rust test server_1?
The Rust Dashboard lists that carry Rust test server_1 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust test server_1 mean?
These are the tags Rust test server_1 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2631 (Protocol): The game protocol is 2631; your build has to match it to join; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rust test server_1?
Rust test server_1 has 0 of its 30 slots filled at the moment. The mean over seven days is 0 players.
How does Rust test server_1 rank against other Rust servers?
Ranked #15,335 on the last seven days of player hours, Rust test server_1 is in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on Rust test server_1?
Too few wipes are on record for Rust test server_1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 118 days 12 hours ago.
Rules
What are the rules and settings on Rust test server_1?
The name of Rust test server_1 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rust test server_1 run?
The game generates the procedural map on Rust test server_1, size 1,000 with seed 1319438048. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Rust test server_1?
Type client.connect 163.44.113.12:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.