Rust Dashboard52,970 playing

RustServer_23236

Online 163.44.110.115:28015 checked 10m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

447d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    132/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    192/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    72/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    10/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    23/ 1000

Quick answers

from the figures on this page

About

Is RustServer_23236 online, and how reliable is it?

Players can join RustServer_23236: it is online. About 12 days 11 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_23236 run?

On Linux, RustServer_23236 runs Rust network protocol 2594 and build 128111. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_23236 located?

No region tag comes from RustServer_23236. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 163.44.110.115:28015.

Does RustServer_23236 run smoothly?

The last 48 hours gave an average of 126 server fps, and it never went under 82. The world held as many as 53,093 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,094 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RustServer_23236?

You'll find RustServer_23236 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_23236 mean?

These are the tags RustServer_23236 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2594 (Protocol): The game protocol is 2594; your build has to match it to join; cs128111 (Build): Build 128111 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is RustServer_23236?

0 players are playing on RustServer_23236 right now, out of 50 slots. The seven-day average for this server is 0 players.

How does RustServer_23236 rank against other Rust servers?

Player hours over seven days put RustServer_23236 at #15,335, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on RustServer_23236?

RustServer_23236 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 447 days 2 hours ago the current world was made.

Rules

What are the rules and settings on RustServer_23236?

You will not find a gather rate in the name of RustServer_23236. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RustServer_23236 run?

The game generates the procedural map on RustServer_23236, size 3,000 with seed 2360. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join RustServer_23236?

The console in Rust opens with F1, and client.connect 163.44.110.115:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2594
Protocol The game protocol is 2594; your build has to match it to join.
cs128111
Build Build 128111 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.