Rust Dashboard89,289 playing

RustServer_32463

Online 163.44.103.43:28015 checked 2h ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is RustServer_32463 online, and how reliable is it?

RustServer_32463 is up and taking players now. The uptime it reports puts its last restart about 4 days 18 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer_32463 run?

On Linux, RustServer_32463 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustServer_32463 located?

There is no region on RustServer_32463. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 163.44.103.43:28015 is where it lives.

Does RustServer_32463 run smoothly?

Across the last 48 hours the average was 77 fps, with a floor of 52. At its highest the count reached 120,127 entities: buildings, deployables and the rest. Memory use peaked at 4,077 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include RustServer_32463?

These Rust Dashboard lists include RustServer_32463: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_32463 mean?

The game's server browser reads these tags from RustServer_32463: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is RustServer_32463?

As things stand, 0 players are on RustServer_32463, which holds 50 slots. The mean over seven days is 0 players.

How does RustServer_32463 rank against other Rust servers?

Ranked #15,373 on the last seven days of player hours, RustServer_32463 is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RustServer_32463?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 21 hours after it began.

What is the wipe schedule on RustServer_32463?

RustServer_32463 has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 days 13 hours ago.

Rules

What are the rules and settings on RustServer_32463?

You will not find a gather rate in the name of RustServer_32463. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_32463 run?

A procedural map of size 4,500 with seed 341233957 is what RustServer_32463 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join RustServer_32463?

The console in Rust opens with F1, and client.connect 163.44.103.43:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.