Rust Dashboard95,741 playing

GameZone and Friends

Online 163.172.118.12:28015 checked 12m ago

moddedcarbon

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#15,366

top 70%

7-day average

0

peak –

Last wipe

81d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    251/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    191/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    22/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average
    193/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    82/ 1000

Quick answers

from the figures on this page

About

Is GameZone and Friends online, and how reliable is it?

Right now GameZone and Friends is running. The uptime it reports puts its last restart about 5 days 2 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does GameZone and Friends run?

On Linux, GameZone and Friends runs Rust network protocol 2632 and build 160450. You need the same protocol as the server to join. Steam updates your game for you.

Where is GameZone and Friends located?

No region is published by GameZone and Friends. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 163.172.118.12:28015.

Does GameZone and Friends run smoothly?

The last 48 hours gave an average of 73 server fps, and it never went under 56. The world held as many as 100,076 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,831 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include GameZone and Friends?

The Rust Dashboard lists that carry GameZone and Friends are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who runs GameZone and Friends?

Nothing else in our data uses the gamezone.mt hostname that GameZone and Friends publishes.

What do the server tags on GameZone and Friends mean?

These are the tags GameZone and Friends publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To join, your game must run protocol 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is GameZone and Friends?

GameZone and Friends has 0 of its 20 slots filled at the moment. The mean over seven days is 0 players.

How does GameZone and Friends rank against other Rust servers?

Ranked #15,366 on the last seven days of player hours, GameZone and Friends is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on GameZone and Friends?

GameZone and Friends has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 81 days 20 hours ago.

Map and rules

What are the rules and settings on GameZone and Friends?

The name of GameZone and Friends gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does GameZone and Friends run?

The game generates the procedural map on GameZone and Friends, size 4,050 with seed 372124167. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join GameZone and Friends?

The console in Rust opens with F1, and client.connect 163.172.118.12:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players It holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2632
Protocol To join, your game must run protocol 2632.
cs160450
Build The game build is 160450.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.