FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
10% full
Rank
top 30% · #1938 in EU
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Sun 1 Nov, 06:20 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 0hSun 1 Nov, 06:20 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 17d 0hSun 15 Nov, 06:20 UTC
- 31d 0hSun 29 Nov, 06:20 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 200
- 2 5/ 200
- 3 0/ 100
- 4 7/ 250
- 5 12/ 150
- 6 0/ 150
Quick answers
from the figures on this pageServer details
Is FireRust TEST SERVER online, and how reliable is it?
We last saw FireRust TEST SERVER 33 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 4 hours ago. It was online 13% of the last 7 full days, which is 22 of 168 hours. Rust Dashboard logged it for the first time on 15 September 2026.
Which version of Rust does FireRust TEST SERVER run?
On Linux, FireRust TEST SERVER runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is FireRust TEST SERVER located?
In Europe, FireRust TEST SERVER lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 162.55.236.48:29015.
Does FireRust TEST SERVER run smoothly?
Server fps averaged 38 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 126,237 entities. It drew as much as 4,214 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include FireRust TEST SERVER?
These Rust Dashboard lists include FireRust TEST SERVER: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on FireRust TEST SERVER mean?
These are the tags FireRust TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts5 (Group limit): Teams top out at 5; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): Europe is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is FireRust TEST SERVER?
The last sighting of FireRust TEST SERVER was 33 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does FireRust TEST SERVER rank against other Rust servers?
Player hours over seven days put FireRust TEST SERVER at #6,623 overall and #1,938 in Europe, in the top 30% of all ranked servers.
Wipe schedule
What does wipe day look like on FireRust TEST SERVER?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 16 hours passed before the crowd peaked.
What is the wipe schedule on FireRust TEST SERVER?
Its schedule cannot be confirmed from the record, which holds too few of FireRust TEST SERVER's wipes, so the prediction follows the tag. Sunday 1 November at 06:20 UTC is when its next wipe falls due. 24 days 23 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.
Rules
What are the rules and settings on FireRust TEST SERVER?
You will not find a gather rate in the name of FireRust TEST SERVER. Up to 5 players can share a group. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does FireRust TEST SERVER run?
The game generates the procedural map on FireRust TEST SERVER, size 4,250 with seed 1471259668. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join FireRust TEST SERVER?
The console in Rust opens with F1, and client.connect 162.55.236.48:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.