Rust Dashboard35,778 playing

ojasolo

Online 162.43.92.77:28015 checked 8m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 04:00Wed 02:00players each hour · 48 hours · UTC

Rank

#15,420

top 69%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC23d ago 0 – running 0
Tue 15 Sep, 11:10 UTC42d ago 0 – 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
    237/ 250
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
    15/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
    21/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    112/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    43/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    43/ 100

Quick answers

from the figures on this page

Server details

Is ojasolo online, and how reliable is it?

Right now ojasolo is running. About 10 days 8 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does ojasolo run?

Rust network protocol 2634 and build 167781 is running on ojasolo, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is ojasolo located?

There is no region on ojasolo. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 162.43.92.77:28015.

Does ojasolo run smoothly?

The last 48 hours gave an average of 203 server fps, and it never went under 152. Buildings, deployables and everything else added up to a peak of 48,479 entities. It drew as much as 2,758 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include ojasolo?

The Rust Dashboard lists that carry ojasolo are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ojasolo mean?

The game's server browser reads these tags from ojasolo: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is ojasolo?

ojasolo has 0 of its 1 slots filled at the moment. The seven-day average for this server is 0 players.

How does ojasolo rank against other Rust servers?

Ranked #15,420 on the last seven days of player hours, ojasolo is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on ojasolo?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on ojasolo?

ojasolo has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 days 23 hours ago.

Rules

What are the rules and settings on ojasolo?

No gather rate appears in the name of ojasolo. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does ojasolo run?

A procedural map of size 3,000 with seed 50000 is what ojasolo runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join ojasolo?

Type client.connect 162.43.92.77:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.