Rust Dashboard40,469 playing

UNK

Offline 162.43.86.56:28015 checked 1d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 03:00Mon 20:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123403:0006:0010:0013:0017:0020:00

Hourly average and peak, UTC.

Server performance

05010015020003:0006:0010:0013:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:24 UTC31d ago 4 – running 1
Fri 25 Sep, 16:38 UTC32d ago 4 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 161 on average
    36/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    42/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    21/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    8/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    3/ 1000

Quick answers

from the figures on this page

Server details

Is UNK online, and how reliable is it?

UNK is not online right now, and 30 hours have passed since we last saw it. Its reported uptime points to a restart roughly 9 days ago. It was online 84% of the last 7 full days, which is 141 of 168 hours. Our records for it start on 25 September 2026, when Rust Dashboard first saw it.

Which version of Rust does UNK run?

UNK runs Rust network protocol 2633 and build 165217, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is UNK located?

No region tag comes from UNK. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 162.43.86.56:28015.

Does UNK run smoothly?

Server fps averaged 130 over the last 48 hours and never dropped below 81. Buildings, deployables and everything else added up to a peak of 95,011 entities. At its highest, it took 5,592 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include UNK?

The Rust Dashboard lists that carry UNK are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on UNK mean?

These are the tags UNK publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is UNK?

The last sighting of UNK was 30 hours ago; it is offline right now. The mean over seven days is 0 players.

How does UNK rank against other Rust servers?

Ranked #15,411 on the last seven days of player hours, UNK is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on UNK?

At their busiest, its recent wipes drew 4 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on UNK?

Too few wipes are on record for UNK to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 10 hours ago the current world was made.

Rules

What are the rules and settings on UNK?

The name of UNK gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does UNK run?

UNK runs a procedural map of size 4,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join UNK?

Type client.connect 162.43.86.56:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build This one runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.